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Luxology Modo 501.42548 SP3

Luxology Modo 501.42548 SP3

Luxology MODO - инновационная программа для 3D моделирования, рисования и рендеринга в единой рабочей среде. Особенностью программы является мощный, но при этом интуитивно понятный инструментарий для конструирования сложных геометрических форм методом подраздельных поверхностей. По прошествии нескольких лет продукт постепенно трансформировался в полноценный универсальный пакет. Интерфейс программы предлагает глубокую настройку практически всех рабочих элементов.
Весьма востребованными будут предустановленные в нем навигационные стили, которые максимально приближают принципы взаимодействия с инструментами к методам, практикуемым в 3DS Max, Maya и других аналогичных решениях. Для удобства пользования все ключевые технологические переходы (рисование, анимация, рендеринг и т.д.) вынесены в отдельные модули.

Luxology MODO - innovative software for 3D modeling, painting and rendering in a single working environment. Feature of the program is a powerful but intuitive tool for designing complex geometric shapes using podrazdelnyh surfaces. A few years later the product was gradually transformed into a fully versatile package. The program interface offers a great setting virtually all the working elements.
Highly sought will be preinstalled in its navigational styles that best approximate the principles of interaction with the tools to the methods practiced in 3DS Max, Maya and other similar decisions. For convenience, all the key technological transitions (drawing, animation, rendering, etc.) made ??in separate modules.

Основные возможности:
• Полигональное и под раздельное моделирование поверхностей
• Точное конструирование геометрии
• Два вида инструментов построения модели: сеточные и основанные на графическом изображении
• UV редактирование мирового уровня
• Мощная и гибкая система рисования для 2D и 3D
• Быстрый рендеринг
• Примерный и полный рендеринг до деталей
• Мощные функции анимации и построения моделей

Features:
• Polygonal modeling and under separate surfaces
• The exact design of the geometry
• Two types of tools for constructing the model: the grid and based ona graphic image
• UV editing world
• Powerful and flexible system of drawing for 2D and 3D
• Fast rendering
• Model and full rendering in detail
• Powerful animation and modeling

What's New in version 501.42548 SP3
Improved: COLLADA import to support envelope curve weighting.
Fixed: Incorrect behavior with element action axis in some cases of edge element.
Fixed: Potential crash when clicking in an edit field with a popup open.
Fixed: Problem with geometry constrain with screen mode.
Fixed: Potential crash when MDDs are driving replicator point source.
Fixed: Incorrect behavior with pen tool wall mode.
Fixed: Restored "Item Transform" macro, fixing ctrl-y key assignment.
Improved: Dialog management from failed queries when using telnet, making telnet more useful for automated operations.
Fixed: Issue with deformed displacement freeze.
Fixed: viewport.tag's "remove" argument.
Fixed: Issue with item effector with hierarchy mode.
Fixed: Incorrect behavior for smooth shift tool with thicken mode.
Fixed: Preview navigation bug.
Fixed: Issue with color picker not updating when the color was changed outside of the picker itself.
Fixed: Issue where swapping colors in color picker might not cause the UI to update properly.
Fixed: Issue with UV offset.
Fixed: Incorrect behavior when subdividing the solid sketch skeleton.
Fixed: Issue with PNG loader handling 16-bit grayscale with alpha.
Fixed: Potential crash with clone effector.
Fixed: Radial sweep and radial array missing auto action center.
Fixed: Issue with bezier curve and generator.
Fixed: Disabled shader overwriting when the layer mask is at the top of a group.
Fixed: Issue with COLLADA refuses to load a scene file exported from Esko.
Fixed: Potential crash with airbrush falloff on UV space.
Fixed: Issue with shader masking bug.
Improved: Made rayGL match the openGL up axis.
Improved: Painting in UV view.
Fixed: Issue with shader slicing for shaders using a group mask.
Fixed: Issue with element falloff tool on polygon mode.
Fixed: Potential crash when closing a file when mouse over tree.
Fixed: Issue with occlusion textures on replicated items.
Fixed: Issue with deformed meshes displayed in 3D viewports.
Fixed: Potential crash when using the bridge tool.
Fixed: Issue with the paint tool creating one image for each stroke under certain conditions.
Improved: Render output testing in a threaded context.
Fixed: Potential crash when using group bevel with a falloff tool.
Fixed: Potential crash in item popup functions of clone family effector tools when cinema is flux.
Fixed: Potential crash with a selection set command with item mode.
Fixed: Issue with initial bend spine on custom workplane.
Fixed: Potential crash with adaptive subdivision.
Fixed: Issue with loop slice.
Fixed: Potential crash with Drag & Drop in Cocoa.
Fixed: Potential crash with text polygon.
Improved: Rhino support for 501.
Fixed: Incorrect behavior when deleting edges.
Fixed: Issue with preview updating on group locator animation changes.
Fixed: Potential crash with image ink tool.
Fixed: Potential crash with bridge tool for multi-resolution mesh.
Fixed: Issue with bump in certain renders.
Fixed: Potential crash with folder names.
Fixed: Potential crash when saving images.
Fixed: Potential crash with mesh binning.
Fixed: Issue on Windows where the alt key triggers system menus when dismissing an inline edit field.
Fixed: Various bug fixes to resolve crashing and improve stability.

Активация, рег. код: в архиве (Incl.Keygen-BEAN)
Интерфейс: Английский
ОС: Windows XP, Vista, Windows 7
Размер: 336.81 Mb (добавлена информация для восстановления 3% )
Формат файла:.rar

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